

Season 1 • Episode 2
Latest1998's Thief: The Dark Project was a pioneer for the stealth genre, utilizing light and shadow as essential gameplay mechanics. The very thing that Thief became so well-known for was also the game's biggest development hurdle. Looking Glass Studios founder Paul Neurath recounts the difficulties creating Thief: The Dark Project, and how its AI systems had to be completely rewritten years into development.
Ars Technica takes an in-depth look at the biggest hurdles developers face when creating some of the most popular video games of all time.
Creator
Sean Dacanay
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