

Your kid's not depressed, they're just level 47 in Avalonia. Right?
For 17-year-old Jennifer, gaming has always been part of everyday teenage life. Recently she has been feeling uncomfortable and lonely. Not so long ago she moved to Munich with her parents Frank and Ariane from another city. In her new home, the girl does not find a real connection with her new classmates. Fixed by the virtual reality game "Avalonia", gaming is gradually becoming the elixir of life. Jennifer neglects her school and family responsibilities. She ignores all admonitions, restrictions and prohibitions for every precious second of the game and betrays her parents. Only the secret, excessive immersion in the virtual fantasy world of "Avalonia" seems to make Jennifer happy. The Parents have to watch as their daughter's life gets completely out of balance between the real and the virtual world.
Acting
Emma Bading commits to full dissociation mode.
Production
Avalonia's cheap fantasy aesthetic is painfully accurate.

Director
Philip Koch
Trivia, insights & behind the scenes
Released right when WHO classified gaming disorder, making this essentially German public television's timely scare pamphlet.
Director Philip Koch originally wanted to explore MMORPGs but pivoted to VR after visiting an escape room — the film's 'Avalonia' sequences reflect that uncanny synthetic space.