

When professional gamer Hana, who suffers from acute agoraphobia, receives new equipment that enhances her game, she begins to wonder if it is reading her mind – or controlling it.
Sound
The headset audio design will make you rip off your own headphones
Acting
Sasha Luss carries 90 minutes of screen-locked panic flawlessly
Director
James Croke
Trivia, insights & behind the scenes
The film weaponizes gamer culture's existing anxieties — always-online requirements, data harvesting, hardware dependency — into literal horror. It's Black Mirror for the RGB crowd.
Director James Croke shot most scenes in an actual converted apartment, using practical LED screens rather than green screen to give Sasha Luss real visual stimuli to react against.